AI Insights · Timothy · September 2024
Top 5 Stickman Games on iOS in Nigeria: Q3 2024 Performance
Explore the trends in downloads, revenue, and active users for the leading Stickman games on iOS in Nigeria for the third quarter of 2024.
In the third quarter of 2024, the top Stickman games on the iOS platform in Nigeria showed varied performance in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the popularity and user engagement of these games.
Stickman Party: 4 Player Games saw a gradual increase in weekly downloads, peaking at around 703 in early September before declining to 390 by the end of the month. Active users followed a similar trend, reaching a high of approximately 2.98K in early September, then tapering off to around 2.39K. Revenue remained negligible throughout the quarter, with a slight uptick to $15 in the final week.
Anger of Stick 5 : zombie experienced a steady download rate, fluctuating between 237 and 355 weekly downloads. Active user numbers were relatively stable, ranging from 216 to 293 during the quarter. The game generated $18 in revenue in the last week of September.
Stickman Legends Offline Games maintained consistent weekly downloads, peaking at 243 in mid-July and gradually decreasing to 138 by the end of September. Active users reached a high of 335 in early September but declined to 223 by the end of the quarter. The game did not report any revenue during this period.
Supreme Duelist exhibited an upward trend in weekly downloads, peaking at 253 in late August, before declining to 116 at the end of September. Active users increased steadily from 694 in early July to 1.07K in early September, then slightly decreased to 831 by quarter's end. Revenue data was not available for this game.
Lastly, Stick War: Legacy showed a consistent download pattern, with a slight decline from 162 in early September to 93 by the end of the month. Active users followed a similar trajectory, peaking at 623 in early September and decreasing to 498 by the end of the quarter. Revenue was minimal throughout, with a peak of $18 in the last week.
These insights reveal the dynamic performance of Stickman games in Nigeria, with fluctuations in user engagement and revenue, indicating varying levels of popularity and monetization success. For more detailed analytics and insights, visit Sensor Tower.